| ITEM | POINT VALUE | DESCRIPTION |
| Wood items | 5 | handles, tools, etc. |
| Plastic/Plant Fiber Items | 10 | plant stems, furniture, etc. |
| Ice | 10 | natural and artificial |
| Glass | 10 | windows, vases, plates, etc. |
| Metal Items | 15 | eating utensils, furniture, etc. |
| Ceramic | 10 | pottery, etc. |
| Concrete | 20 | buildings, walls, etc. |
| Stone | 30 | rocks, walls, etc. |
| Duralloy Items | 40 | high tech tools, vehicle parts, etc. |
| Heavy Cloth/Furs | 4 | thick clothes, denim, hides, etc. |
| Leather Items and Armor | 8 | clothing, sacks, etc. |
| Studded Leather armor | 12 | leather with metal studs |
| Chain armor | 15 | small rings if metal intertwined |
| Plate armor | 15 + material type | big, jointed pieces |
| Fiber armor | 30 | made out of plant parts |
| Plasitc armor | 30 | incl. poly-carbon and ABS |
| Energized armor | 35 | powered assist move and jump |
| Inertia armor | 25 w/35 pt Force Field | same as above |
| Powered Scout armor | 20 w/20 pt Force Field | same as above w/Anti-Gravity |
| Powered Battle armor | 30 w/40 pt Force Field | same as above |
| Powered Attack armor | 30 w/40 pt Force Field | same as above |
| Powered Assault armor | 30 w/50 pt Force Field | same as above |
| Small Shield | 5 + material type | |
| Medium Shield | 10 + material type | |
| Large Shield | 15 + material type | |
| Wooden Weapon | 20 | |
| Steel Weapon | 35 | |
| Duralloy Weapon | 45 |
| WEAPON | RANGE | DAMAGE |
| .22 & .25 cal. | 15 yds | 15 pts |
| .32 & .39 cal. | 25 yds | 20 pts |
| .357 cal. | 30 yds | 30 pts |
| .44 & .45 cal | 20 yds | 40 pts |
| 7.65 mm | 30 yds | 20 pts |
| 9 mm | 30 yds | 25 pts |
| 20 ga. | 10 yds | 35 pts |
| 12 ga. | 20 yds | 50 pts |
| Laser Pistol | 30 yds | 15 pts |
| Laser Rifle | 60 yds | 35 pts |
| MK V Blaster | 40 yds | 45 pts |
| MK VII Blaster | 60 yds | 65 pts |
| Mini-Missile | 1 mile | 90 pts in 10 yd radius |
| Micro-Missile | 1/2 mile | 65 pts in 10 yd radius |
| Blunt Weapons | Reach | 10 pts + STR bonus |
| Human punch | Reach | 5 pts + STR bonus |
| Human kick | Reach | 10 pts + STR bonus |
| Small Claws (cats, dogs) | Reach | 5 pts + STR bonus |
| Medium Claws (birds, apes) | Reach | 10 pts + STR bonus |
| Large Claws (bears, etc.) | Reach | 15 pts + STR bonus |
| Swords | Reach | 10 pts + STR bonus |
| Knives | Reach | 5 pts + STR bonus |
| Arrows & bolts | Variable | 15 pts |
| Chemex grenade | 5 yd radius | 55 pts |
| Energy grenade | 5 yd radius | 65 pts |
| Frag grenade | 5 yd radius | 25 pts |
| Photon grenade | 5 yd radius | Death |
| Poison grenade | Variable | By Type & Int. |
| Stun grenade | 5 yd radius | Unconsciousness |
| Tear Gas grenade | Variable | Special |
| Torc grenade | 5 yd radius | 90 pts in 10 yd radius (50% chance of no damage) |
| Vibro Dagger | Reach | 15 pts |
| Vibro Sabre | Reach | 25 pts |
| Black Ray Gun | 10 yds | Death |
| Slug Thrower "A" | 20 yds | 5 pts |
| Slug Thrower "B" | 20 yds | 15 pts |
| Slug Thrower "C" | 20 yds | 25 pts |
| Small DP (Damage Pack) | 10 yd radius | 35 pts |
| Concentrated DP "A" | 25 yd radius | 55 pts |
| Concentrated DP "B" | 40 yd radius | 65 pts |